NVIDIA Job Vacancy Alert for System Software Engineer
We are now looking for System Software Engineer to focus on computing system software.
What you’ll be doing:
You will be involved in the definition, architectural design and analysis, and development of cutting-edge functional safety software, with an opportunity to shape the future of parallel computation on GPUs
Take complex software written for vastly different domains and harden to levels sufficient for deployment in mission-critical automotive domains and also pass safety certification
Participate in the development of proprietary and open computing standards and contribute to the development of next-generation GPUs in collaboration with architecture and HW engineers at NVIDIA
Inculcate a culture of high-quality software development, mentor other engineers
What we need to see:
Passionate about high-quality software engineering, and a desire to contribute towards creating better software
Fair understanding of computer architecture, OS fundamentals
0-2 years experience in complex software development, design, and analysis
A strong team player; self-motivated and good attitude
A strong desire to learn, grow and create
Ways to stand out from the crowd:
Previous experience with Parallel Programming, particularly in CUDA, OpenCL, or Renderscript
Prior experience with developing safety-critical software, or hardening and taking complex software through software audits
Prior experience in middleware/system software security engineering
Hands-on experience with software safety analyses, such as FMEA, FTA, ETA, HAZOP, DFA/coexistence analysis/freedom from interference, etc
Hands-on experience with various tools and standards for better software engineering at the architectural, design, and code levels
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